This mod reduces the minimum required members for faction missions. Any mission that normally requires more than 1 member is changed to require only 1 minimum member, while keeping its original maximum member count. For example, a mission that normally shows 2~4 required members will become 1~4. This includes mission nodes such as work, production, building, fishing, crafting, ranching, farming, mining, logging, forging, strengthening, refining, and similar faction mission activities. Missions that already have a minimum requirement of 1 are left unchanged.
Important:
– This mod changes only the minimum required members needed to send a mission.
– It does not change mission efficiency, mission rewards, mission duration, success values, or the maximum member limit.
– See my Enhanced Mission Efficiency mod for mission rewards.
Installation instructions:
– Install and set up CD JSON Mod Manager.
– Copy mission_required_members_min1_all.json into your /CD JSON Mod Manager/mods/ folder.
– Enable it in CD JSON Mod Manager and apply mods.
Important:
– Use only this single .json file.
– Do not rename or merge it with other mods unless you know they do not edit the same factionnode.pabgb entries.
Main features:
– Sets the minimum required members to 1 for all applicable faction missions.
– Preserves each mission’s original maximum member count.
– Leaves missions already set to a minimum of 1 unchanged.
– Simple one-file setup for CD JSON Mod Manager.
Requirements:
– CD JSON Mod Manager.
– A current game version compatible with the included offsets.
– May conflict with other mods that edit the same factionnode.pabgb mission-node entries.





