Animation Test v0.17

Crimson Desert Mods |
Animation Test v0.17


This mod serves as a proof of concept for switching locomotion animations by editing motionblending files. THIS IS JUST A PROOF OF CONCEPT till someone manages to find the values on characterinfo that links animation sets to characters.

Installation instructions
Uncompress the files… (didn’t know I had to state this, sorry), place into your mods folder on your mod manager, tested on Json mod manager 9.9.0

MOD IS DELIVERED – AS IS –

Requirements
Best used with crubino’s amazing swaps, Khione95 (tested on old versions) and Ev3n5taR’s Kliff voice replacer.

Known issues:
– Frame skipping while walking on slopes
– Knees on runfast (previous to max sprint) get twisted.
– Minor glitches while walking on slopes.

Tools used:
– HxD.
– Crimson Sharp.
– Json Mod manager

Changelog:
V.0.18 – Improvements on walking animations while traversing slopes.
V.0.17 – Fixed walk and walkfast loop, further blending needed on slopes
V.0.16b – Improved walkfast animations, small jitter but smoother than before.
V.0.16 – Possible fix on basic_move_lv4
V.0.15 – Added crouching
V.0.14 – Added Jumping and alert animations.
V.0.13 – Disable walk and walkfast, mod kinda usable.
V.0.12 – Jogging and running cicle,
V.0.1 – Initial release.


Author: Yoo

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Crimson Desert mods give players the freedom to expand and personalize their adventure across the vast world of Pywel. With a wide range of free mods available, you can enhance gameplay, improve visuals, and introduce new features that make every moment in the game even more exciting. Try the Crimson Desert Animation Test v0.17 mod to bring something new to your journey, and continue exploring other mods that help you shape the experience exactly the way you want, with no limits.
Useful Information: How to install Mods | System Requirements | Crimson Desert Guides | Crimson Desert News

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